#include <iostream>
using namespace std;
class Sofa
{
private:
string way;
int *score;
public:
Sofa(){}
//有参构造函数
Sofa(string way,int score):way(way),score(new int(score))
{cout << "Sofa::有参构造函数" << endl;}
//拷贝构造函数
Sofa(const Sofa &other):way(other.way),score(new int(*(other.score)))
{cout << "Sofa::拷贝构造函数" << endl;}
//拷贝赋值函数
Sofa &operator=(const Sofa &other)
{
if(this != &other)
{
way = other.way;
score=new int(*(other.score));
}
cout << "Sofa::拷贝赋值函数" << endl;
return *this;
}
//析构函数
~Sofa()
{
delete score;
cout << "Sofa::析构函数" << endl;
}
void show()
{
cout << way << endl;
cout << *score << endl;
}
};
class Bed
{
private:
string sleep;
int *score;
public:
Bed(){}
Bed(string sleep,int score):sleep(sleep),score(new int(score))
{
cout << "Bed::有参构造函数" << endl;
}
Bed(const Bed &other):sleep(other.sleep),score(new int(*(other.score)))
{cout << "Bed::拷贝构造函数" << endl;}
Bed &operator=(const Bed &other)
{
if(this != &other)
{
sleep=other.sleep;
score=new int(*(other.score));
}
cout << "Bed::拷贝赋值函数" << endl;
return *this;
}
~Bed()
{
delete score;
cout << "Bed::析构函数" << endl;
}
void show()
{
cout << sleep << endl;
cout << *score << endl;
}
};
class Sofa_Bed:public Sofa,public Bed
{
private:
string color;
public:
Sofa_Bed(){}
Sofa_Bed(string way,int score,string sleep,int scoreB,string color):Sofa(way,score),Bed(sleep,scoreB),color(color)
{cout << "Sofa_Bed::有参构造函数" << endl;}
Sofa_Bed(const Sofa_Bed &other):Sofa(other),Bed(other),color(other.color)
{cout << "Sofa_Bed::拷贝构造函数" << endl;}
Sofa_Bed &operator=(const Sofa_Bed &other)
{
if(this != &other)
{
Sofa::operator=(other);
Bed::operator=(other);
color=other.color;
}
cout << "Sofa_Bed::拷贝赋值函数" << endl;
return *this;
}
~Sofa_Bed()
{
cout << "Sofa_Bed::析构函数" << endl;
}
void show()
{
Sofa::show();
Bed::show();
cout << color << endl;
}
};
int main()
{
Sofa_Bed s1("坐",10,"躺",9,"红");
Sofa_Bed s2(s1);
Sofa_Bed s3=s2;
s1.show();
return 0;
}