完成沙发床的多继承
#include <iostream>
using namespace std;
class Sofa
{
private:
string sit;
int *price;
public:
Sofa() {cout << "Sofa::无参构造函数" << endl;}
Sofa(string sit,int price):sit(sit),price((new int(price)))
{cout << "Sofa::有参构造函数" << endl;}
Sofa(const Sofa &other):sit(other.sit),price(new int(*(other.price)))
{cout << "Sofa::拷贝构造函数" << endl;}
Sofa &operator=(const Sofa &other)
{
cout << "Sofa::拷贝赋值函数" << endl;
if(this != &other)
{
sit = other.sit;
price = new int(*(other.price));
}
return *this;
}
~Sofa()
{
cout << "Sofa::析构函数" << endl;
delete price;
}
void show()
{
cout << sit << endl;
cout << *price << endl;
}
};
class Bed
{
private:
string sleep;
int *len;
public:
Bed() {cout << "Bed::无参构造函数" << endl;}
Bed(string sleep,int len):sleep(sleep),len((new int(len)))
{cout << "Bed::有参构造函数" << endl;}
Bed(const Bed &other):sleep(other.sleep),len(new int(*(other.len)))
{cout << "Bed::拷贝构造函数" << endl;}
Bed &operator=(const Bed &other)
{
cout << "Bed::拷贝赋值函数" << endl;
if(this != &other)
{
sleep = other.sleep;
len = new int(*(other.len));
}
return *this;
}
~Bed()
{
cout << "Bed::析构函数" << endl;
delete len;
}
void show()
{
cout << sleep << endl;
cout << *len << endl;
}
};
class Sofa_Bed:public Sofa,public Bed
{
private:
string color;
public:
Sofa_Bed() {cout << "Sofa_Bed::无参构造函数" << endl;}
Sofa_Bed(string sit,int price,string sleep,int len,string color):Sofa(sit,price),Bed(sleep,len),color(color)
{
cout << "Sofa_Bed::有参构造函数" << endl;
}
Sofa_Bed(const Sofa_Bed &other):Sofa(other),Bed(other),color(other.color)
{
cout << "Sofa_Bed::拷贝构造函数" << endl;
}
Sofa_Bed operator=(const Sofa_Bed &other)
{
cout << "Sofa_Bed::拷贝赋值函数" << endl;
if(this != &other)
{
Sofa::operator=(other);
Bed::operator=(other);
color = other.color;
}
return *this;
}
~Sofa_Bed()
{
cout << "Sofa_Bed::析构函数" << endl;
}
void show()
{
Sofa::show();
Bed::show();
cout << color << endl;
}
};
int main()
{
Sofa_Bed sb1;
Sofa_Bed sb2("sit",2000,"sleep",2,"blue");
sb2.show();
sb1 = sb2;
sb1.show();
return 0;
}
运行结果
思维导图