虚幻Voxel插件
Voxel Plugin
Voxel Plugin brings smoothed voxel terrain to Unreal Engine 4. Generate, destroy and terraform the world!
体素插件可以在虚幻引擎中生成平滑的体素地形。创造、破环和改造世界。
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Terrain generation and terraforming both in game and in editor 运行及编辑器下生成和修改地形
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Fully destructible terrain 完全可以破环(修改)地形。
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Supports caves and arches 支持洞和拱门的创建。
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Supports dynamic NavMesh 支持动态的虚幻导航网格。
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Multiple generation settings for different-looking landscapes: create plains, hills, mountains or even asteroids
针对不同景观的多中生成设置:创建平原、山丘、山脉甚至小行星。
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Allows infinite world generation in game based on the character’s location
游戏模式下基于玩家位置的无限世界的生成。 -
Multithreading 支持多线程
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Built-in replication 内置复制
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Full source code included 包含完整的源代码
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All assets from the demo/screenshots are included 演示/屏幕截图中的所有资产都包含在内
Voxel Plugin Free Legacy
Voxel Plugin brings state-of-the-art voxel technology to Unreal. Unleash the full power of voxels and create fully volumetric, infinite landscapes. Edit them in editor and at runtime, single or multiplayer. Use tools like mesh stamping, surface sculpting or go fully procedural using the voxel graphs. Easily add foliage on top of your terrain using the built-in procedural foliage system. Enjoy working in a plugin designed for Unreal Engine, with well integrated features. Get helped by a large community of creators and an extensive documentation!
体素插件为Unreal带来了最先进的体素技术。释放体素的全部力量,创造完全立体、无限的风景。在编辑器和运行时编辑它们,单人或多人。使用网格压平、曲面雕刻等工具,或者使用体素图进行完全程序化处理。使用内置的程序树叶系统,在地形上轻松添加植被。享受在为虚幻引擎设计的插件中工作的乐趣,该插件具有良好的集成功能。获得一个由创作者组成的大型社区和大量文档的帮助!
- 支持高度图生成地形
- 支持静态网格体的体素化
- 支持一些体素格式的导入
- 支持运行时编辑
- 支持有限的BOOL操作
- 支持距离场函数(SDF)生成体素
地形的创建和修改
程序化植被生成
类似蓝图形式的生成地形方式
The density will be negative when Z < 0, and positive when Z > 0. As a negative density corresponds to a full voxel, this is what we want.
示例Demo
参考
- https://wiki.voxelplugin.com/Main_Page
- https://blog.csdn.net/mrbaolong/article/details/131743744?spm=1001.2014.3001.5502