912. 排序数组
冒泡排序
C++
void bubble_sort(vector<int>& nums) {
bool sorted = false;
int N = nums.size();
while (!sorted) {
sorted = true;
for (int i = 1; i < N; i++) {
if (nums[i - 1] > nums[i]) {
swap(nums[i - 1], nums[i]);
sorted = false;
}
}
N--;
}
}
Python
def bubble_sort(nums):
N = len(nums)
sorted = False
while not sorted:
sorted = True
for i in range(1, N):
if nums[i - 1] > nums[i]:
nums[i - 1], nums[i] = nums[i], nums[i -1]
sorted = False
N -= 1
Golang
func bubbleSort(nums []int) {
N := len(nums)
sorted := false
for !sorted {
sorted = true
for i := 1; i < N; i++ {
if nums[i - 1] > nums[i] {
sorted = false
nums[i - 1], nums[i] = nums[i], nums[i - 1]
}
}
N--
}
}
Rust
fn bubble_sort(nums: &mut Vec<i32>) {
let mut sorted = false;
let mut N = nums.len();
while !sorted {
sorted = true;
for i in 1..N {
if nums[i - 1] > nums[i] {
nums.swap(i - 1, i);
sorted = false;
}
}
N -= 1;
}
}
插入排序
C++
void insertion_sort(vector<int>& nums) {
int t = 0, i = 1, j = 0;
for (i = 1; i < nums.size(); i++) {
t = nums[i];
for (j = i; j > 0 && nums[j - 1] > t; j--) {
nums[j] = nums[j - 1];
}
nums[j] = t;
}
}
Python
def insertion_sort(nums):
for i in range(1, len(nums)):
t = nums[i]
j = i
while j > 0 and nums[j - 1] > t:
nums[j] = nums[j - 1]
j -= 1
nums[j] = t
Golang
func insertionSort(nums []int) {
for i := 1; i < len(nums); i++ {
t := nums[i]
j := i
for j > 0 && nums[j - 1] > t {
nums[j] = nums[j - 1]
j--
}
nums[j] = t
}
}
Rust
fn insertion_sort(nums: &mut Vec<i32>) {
for i in 1..nums.len() {
let t = nums[i];
let mut j = i;
while j > 0 && nums[j - 1] > t {
nums[j] = nums[j - 1];
j -= 1;
}
nums[j] = t;
}
}
希尔排序
希尔排序作为插入排序的一种改进,又被称为缩小增量排序,其每次进行增量为 d 的插入排序,d /= 2
向下递减到 1
C++
void shell_sort(vector<int>& nums) {
int N = nums.size(), d = N >> 1, i = 0, j = 0, t = 0;
for (; d > 0; d >>= 1) {
for (i = d; i < N; i++) {
t = nums[i];
for (j = i; j >= d && nums[j - d] > t; j -= d) {
nums[j] = nums[j - d];
}
nums[j] = t;
}
}
}
Python
def shell_sort(nums):
N = len(nums)
d = N >> 1
while d > 0:
for i in range(d, N):
t = nums[i]
j = i
while j >= d and nums[j - d] > t:
nums[j] = nums[j - d]
j -= d
nums[j] = t
d >>= 1
Golang
func shellSort(nums []int) {
N := len(nums)
d := N >> 1
for ; d > 0; d >>= 1 {
for i := d; i < N; i++ {
t := nums[i]
j := i
for ; j >= d && nums[j - d] > t; j -= d {
nums[j] = nums[j - d]
}
nums[j] = t
}
}
}
Rust
fn shell_sort(nums: &mut Vec<i32>) {
let N = nums.len();
let mut d = N >> 1;
while d > 0 {
for i in d..N {
let t = nums[i];
let mut j = i;
while j >= d && nums[j - d] > t {
nums[j] = nums[j - d];
j -= d;
}
nums[j] = t;
}
d >>= 1;
}
}
选择排序
C++
int findMin(vector<int>& nums, int l, int r) {
int min = nums[l], min_pos = l;
for (int i = l; i <= r; i++ ) {
if (nums[i] < min) {
min = nums[i];
min_pos = i;
}
}
return min_pos;
}
void selectSort(vector<int>& nums) {
int N = nums.size();
for (int i = 0; i < N; i++) {
int min_pos = findMin(nums, i, N - 1);
swap(nums[i], nums[min_pos]);
}
}
Python
def findMin(nums, l, r):
m = nums[l]
m_pos = l
for i in range(l, r + 1):
if nums[i] < m:
m = nums[i]
m_pos = i
return m_pos
def selectSort(nums):
N = len(nums)
for i in range(0, N):
min_pos = findMin(nums, i, N - 1)
nums[i], nums[min_pos] = nums[min_pos], nums[i]
Golang
func findMin(nums []int, l int, r int) int {
m := nums[l]
mp := l
for i := l; i <= r; i++ {
if nums[i] < m {
m = nums[i]
mp = i
}
}
return mp
}
func selectSort(nums []int) {
N := len(nums)
for i := 0; i < N; i++ {
mp := findMin(nums, i, N - 1)
nums[i], nums[mp] = nums[mp], nums[i]
}
}
Rust
fn find_min(nums: &Vec<i32>, l: usize, r: usize) -> usize {
let mut m = nums[l];
let mut mp = l; // min position
for i in l..(r + 1) {
if nums[i] < m {
m = nums[i];
mp = i;
}
}
mp
}
fn select_sort(nums: &mut Vec<i32>) {
let N = nums.len();
for i in 0..N {
let mp = find_min(nums, i, N - 1);
nums.swap(i, mp);
}
}
堆排序
C++
void percolate(vector<int>& nums, int i, int N) {
int p = i;
int top = nums[i];
int c = 0;
while (p * 2 + 1 < N) {
c = p * 2 + 1;
if (c < N - 1 && nums[c + 1] > nums[c]) {
c++;
}
if (nums[c] <= top) {
break;
} else {
nums[p] = nums[c];
}
p = c;
}
nums[p] = top;
}
void heap_sort(vector<int>& nums) {
int N = nums.size();
int i = 0;
for (i = N / 2; i >= 0; i--) {
percolate(nums, i, N);
}
for (i = N - 1; i > 0; i--) {
swap(nums[i], nums[0]);
percolate(nums, 0, i);
}
}
Python
def percolate(nums, i, N):
p = i
top = nums[i]
c = 0
while p * 2 + 1 < N:
c = p * 2 + 1
if c + 1 < N and nums[c + 1] > nums[c]:
c += 1
if nums[c] <= top:
break
else:
nums[p] = nums[c]
p = c
nums[p] = top
def heap_sort(nums):
N = len(nums)
for i in range(N >> 1, -1, -1):
percolate(nums, i, N)
for i in range(N - 1, 0, -1):
nums[0], nums[i] = nums[i], nums[0]
percolate(nums, 0, i)
Golang
func percolate(nums []int, i int, N int) {
p := i
top := nums[i]
c := 0
for p * 2 + 1 < N {
c = p * 2 + 1
if c + 1 < N && nums[c + 1] > nums[c] {
c++
}
if top >= nums[c] {
break
} else {
nums[p] = nums[c]
}
p = c
}
nums[p] = top
}
func heapSort(nums []int) {
N := len(nums)
for i := N >> 1; i >= 0; i-- {
percolate(nums, i, N)
}
for i := N - 1; i > 0; i-- {
nums[0], nums[i] = nums[i], nums[0]
percolate(nums, 0, i)
}
}
Rust
fn percolate(nums: &mut Vec<i32>, i: usize, N: usize) {
let mut p = i;
let top = nums[i];
let mut c = 0;
while p * 2 + 1 < N {
c = p * 2 + 1;
if c + 1 < N && nums[c + 1] > nums[c] {
c += 1;
}
if top >= nums[c] {
break;
} else {
nums[p] = nums[c];
}
p = c
}
nums[p] = top;
}
fn heap_sort(nums: &mut Vec<i32>) {
let N = nums.len();
for i in (0 as usize..(N >> 1) + 1).rev() {
percolate(nums, i, N);
}
for i in (0..N).rev() {
nums.swap(0, i);
percolate(nums, 0, i);
}
}
归并排序
C++
void merge(vector<int>& nums, int low, int mid, int high) {
auto it = nums.begin();
vector<int> L(it + low, it + mid + 1);
vector<int> R(it + mid + 1, it + high + 1);
int i = 0, j = 0, k = low;
while (i < L.size() && j < R.size()) {
if (L[i] <= R[j]) {
nums[k++] = L[i++];
} else {
nums[k++] = R[j++];
}
}
while (i < L.size()) nums[k++] = L[i++];
while (j < R.size()) nums[k++] = R[j++];
}
void mergesort(vector<int>& nums, int low, int high) {
if (low < high) {
int mid = (low + high) >> 1;
mergesort(nums, low, mid);
mergesort(nums, mid + 1, high);
merge(nums, low, mid, high);
}
}
Python
def merge(nums, l, mid, r):
left = nums[l: mid + 1]
right = nums[mid + 1: r + 1]
i, j, k = 0, 0, l
while i < len(left) and j < len(right):
if left[i] <= right[j]:
nums[k] = left[i]
i += 1
else:
nums[k] = right[j]
j += 1
k += 1
while i < len(left):
nums[k] = left[i]
k += 1
i += 1
while j < len(right):
nums[k] = right[j]
k += 1
j += 1
def merge_sort(nums, l, r):
if l < r:
mid = (l + r) >> 1
merge_sort(nums, l, mid)
merge_sort(nums, mid + 1, r)
merge(nums, l, mid, r)
Golang
func merge(nums []int, low int, mid int, high int) {
L := make([]int, mid - low + 1)
R := make([]int, high - mid)
copy(L, nums[low: mid + 1])
copy(R, nums[mid + 1: high + 1])
i, j, k := 0, 0, low
for i < len(L) && j < len(R) {
if L[i] <= R[j] {
nums[k] = L[i]
i++
} else {
nums[k] = R[j]
j++
}
k++
}
for i < len(L) {
nums[k] = L[i]
k++
i++
}
for j < len(R) {
nums[k] = R[j]
k++
j++
}
}
func mergesort(nums []int, low int, high int) {
if low < high {
mid := (low + high) >> 1
mergesort(nums, low, mid)
mergesort(nums, mid + 1, high)
merge(nums, low, mid, high)
}
}
Rust
fn merge(nums: &mut Vec<i32>, l: usize, mid: usize, r: usize) {
let it = nums.iter();
let L: Vec<i32> = it.clone().skip(l).take(mid - l + 1).map(|&x| x).collect();
let R: Vec<i32> = it.clone().skip(mid + 1).take(r - mid).map(|&x| x).collect();
let mut i = 0;
let mut j = 0;
let mut k = l;
while i < L.len() && j < R.len() {
if L[i] <= R[j] {
nums[k] = L[i];
i += 1;
} else {
nums[k] = R[j];
j += 1;
}
k += 1;
}
while i < L.len() {
nums[k] = L[i];
i += 1;
k += 1;
}
while j < R.len() {
nums[k] =R[j];
j += 1;
k += 1;
}
}
fn merge_sort(nums: &mut Vec<i32>, l: usize, r: usize) {
if l < r {
let mid = (l + r) >> 1;
merge_sort(nums, l, mid);
merge_sort(nums, mid + 1, r);
merge(nums, l, mid, r);
}
}
快速排序
naive 实现1(消耗额外空间)
消耗额外的空间,但思路最简单
Golang
func quicksort(nums []int) []int {
if len(nums) < 2 {
return nums
}
pivot := nums[0]
var left, right []int
for _, e := range nums[1:] {
if e <= pivot {
left = append(left, e)
} else {
right = append(right, e)
}
}
return append(quicksort(left), append([]int{pivot}, quicksort(right)...)...)
}
Python
def quicksort(nums):
l = len(nums)
if l < 2:
return nums
p = nums[0]
left, right = [], []
for n in nums[1:]:
if n <= p:
left.append(n)
else:
right.append(n)
return quicksort(left) + [p] + quicksort(right)
js
function quicksort(nums) {
let l = nums.length;
if (l < 2) return nums;
let pivot = nums[0];
let left = [], right = [];
for (let i = 1; i < nums.length; i++) {
if (nums[i] <= pivot) {
left.push(nums[i]);
} else {
right.push(nums[i]);
}
}
return [...quicksort(left), pivot, ...quicksort(right)];
}
naive 实现2(借助 partition)
Python
def partition(nums, l, r):
pivot = nums[l]
while l < r:
while l < r and pivot <= nums[r]:
r -= 1
nums[l] = nums[r]
while l < r and pivot >= nums[l]:
l += 1
nums[r] = nums[l]
nums[l] = pivot
return l
def quicksort(nums, l, r):
if (l < r):
p = partition(nums, l, r)
quicksort(nums, l, p - 1)
quicksort(nums, p + 1, r)
C++
int partition(vector<int>& nums, int l, int r) {
int pivot = nums[l];
while (l < r) {
while (l < r && nums[r] >= pivot) r--;
nums[l] = nums[r];
while (l < r && nums[l] <= pivot) l++;
nums[r] = nums[l];
}
nums[l] = pivot;
return l;
}
void quicksort(vector<int>& nums, int l, int r) {
if (l < r) {
int p = partition(nums, l, r);
quicksort(nums, l, p - 1);
quicksort(nums, p + 1, r);
}
}
naive 实现3(额外消耗空间+随机选主元)
rand.Seed(time.Now().UnixNano())
func quicksort(nums []int) []int {
l := len(nums)
if l < 2 {
return nums
}
p := rand.Intn(l)
pivot := nums[p]
var left, right []int
for i, e := range nums {
if i == p {
continue
}
if e <= pivot {
left = append(left, e)
} else {
right = append(right, e)
}
}
return append(quicksort(left), append([]int{pivot}, quicksort(right)...)...)
}
标准模板(简洁可AC)
C++
void quick_sort(int q[], int l, int r) {
if (l >= r) return;
int i = l - 1, j = r + 1, x = q[l + r >> 1];
while (i < j)
{
do i ++ ; while (q[i] < x);
do j -- ; while (q[j] > x);
if (i < j) swap(q[i], q[j]);
}
quick_sort(q, l, j), quick_sort(q, j + 1, r);
}
Rust
pub fn quicksort(nums: &mut Vec<i32>, l: usize, r: usize) {
if l >= r {
return;
}
let mut i = l as isize - 1;
let mut j = r as isize + 1;
let x = nums[(l + r) >> 1];
while i < j {
loop {
i += 1;
if nums[i as usize] >= x {
break;
}
}
loop {
j -= 1;
if nums[j as usize] <= x {
break;
}
}
if i < j {
nums.swap(i as usize, j as usize);
}
}
Self::quicksort(nums, l, j as usize);
Self::quicksort(nums, j as usize + 1, r);
}
Python
def quicksort(nums, l, r):
if l >= r:
return
i, j = l - 1, r + 1
x = nums[(l + r) >> 1]
while i < j:
i += 1
while nums[i] < x:
i += 1
j -= 1
while nums[j] > x:
j -= 1
if i < j:
nums[i], nums[j] = nums[j], nums[i]
quicksort(nums, l, j)
quicksort(nums, j + 1, r)
Golang
func quicksort(nums []int, l int, r int) {
if l >= r {
return
}
i := l - 1
j := r + 1
x := nums[(l + r) >> 1]
for i < j {
for i++; nums[i] < x; i++ {}
for j--; nums[j] > x; j-- {}
if i < j {
nums[i], nums[j] = nums[j], nums[i]
}
}
quicksort(nums, l, j)
quicksort(nums, j + 1, r)
}