短短几百行代码,好吧,又是“参考”了国外的月亮
操作,还真地挺自然的。。。。。。国外的实现有点小牛
拖拉,增加+ 一个Element
鼠标左键长按,可以出提示
鼠标右键,清除Element, 有点小bug,不是很自然地完全清除,
using System.Collections;
using System.Collections.Generic;
using Codice.CM.Client.Gui;
//using D2D.Utils;
using UnityEditor;
using UnityEngine;
public class BackupChangeFontPalleteWindow : EditorWindow
{
[MenuItem("Window/D2D_ChangeFont")]
public static void ShowWnd() {
GetWindow<BackupChange