目录
一.初始化对象
二.捕获并处理特定的事件
三.自定义绘制方法
四.绘制外部边框
五.绘制内部边框
六.绘制按钮的背景色
七.绘制覆盖层(高光效果)
八.效果
九.代码
1.h
2.cpp
一.初始化对象
1.设置文本、颜色、边框和背景色等默认值。
2.安装事件过滤器以捕获鼠标事件。
3.创建定时器 timerAlarm
用于处理报警状态,并连接到槽函数 alarm()
。
二.捕获并处理特定的事件
1.当检测到鼠标按下事件时,如果点击在按钮范围内,则记录当前点并设置 pressed = true
。
2.如果正在拖动按钮且允许移动,则更新按钮的位置。
3.当鼠标释放时,重置 pressed
状态并发出点击信号 (clicked()
)。
三.自定义绘制方法
1.根据 showRect
的值决定绘制矩形或其他图形元素(如边框、背景、文字等)。
2.使用抗锯齿技术提高绘制质量。
四.绘制外部边框
使用线性渐变填充颜色绘制圆形边框,分别为外层和内层
五.绘制内部边框
六.绘制按钮的背景色
绘制一个圆形作为背景,使用设置好的背景颜色填充
七.绘制覆盖层(高光效果)
如果启用遮罩层,则根据指定半径绘制小圆圈和大圆圈形成高光效果,并应用渐变色填充。
八.效果
九.代码
1.h
#ifndef LIGHTBUTTON_H
#define LIGHTBUTTON_H
#include <QWidget>
#ifdef quc
class Q_DECL_EXPORT LightButton : public QWidget
#else
class LightButton : public QWidget
#endif
{
Q_OBJECT
Q_PROPERTY(QString text READ getText WRITE setText)
Q_PROPERTY(QColor textColor READ getTextColor WRITE setTextColor)
Q_PROPERTY(QColor alarmColor READ getAlarmColor WRITE setAlarmColor)
Q_PROPERTY(QColor normalColor READ getNormalColor WRITE setNormalColor)
Q_PROPERTY(QColor borderOutColorStart READ getBorderOutColorStart WRITE setBorderOutColorStart)
Q_PROPERTY(QColor borderOutColorEnd READ getBorderOutColorEnd WRITE setBorderOutColorEnd)
Q_PROPERTY(QColor borderInColorStart READ getBorderInColorStart WRITE setBorderInColorStart)
Q_PROPERTY(QColor borderInColorEnd READ getBorderInColorEnd WRITE setBorderInColorEnd)
Q_PROPERTY(QColor bgColor READ getBgColor WRITE setBgColor)
Q_PROPERTY(bool canMove READ getCanMove WRITE setCanMove)
Q_PROPERTY(bool showRect READ getShowRect WRITE setShowRect)
Q_PROPERTY(bool showOverlay READ getShowOverlay WRITE setShowOverlay)
Q_PROPERTY(QColor overlayColor READ getOverlayColor WRITE setOverlayColor)
public:
explicit LightButton(QWidget *parent = 0);
protected:
bool eventFilter(QObject *watched, QEvent *event);
void paintEvent(QPaintEvent *);
void drawBorderOut(QPainter *painter);
void drawBorderIn(QPainter *painter);
void drawBg(QPainter *painter);
void drawText(QPainter *painter);
void drawOverlay(QPainter *painter);
private:
QString text; //文本
QColor textColor; //文字颜色
QColor alarmColor; //报警颜色
QColor normalColor; //正常颜色
QColor borderOutColorStart; //外边框渐变开始颜色
QColor borderOutColorEnd; //外边框渐变结束颜色
QColor borderInColorStart; //里边框渐变开始颜色
QColor borderInColorEnd; //里边框渐变结束颜色
QColor bgColor; //背景颜色
bool showRect; //显示成矩形
bool canMove; //是否能够移动
bool showOverlay; //是否显示遮罩层
QColor overlayColor; //遮罩层颜色
bool pressed; //鼠标是否按下
QPoint lastPoint; //鼠标最后按下坐标
bool isAlarm; //是否报警
QTimer *timerAlarm; //定时器切换颜色
public:
//默认尺寸和最小尺寸
QSize sizeHint() const;
QSize minimumSizeHint() const;
//获取和设置文本
QString getText() const;
void setText(const QString &text);
//获取和设置文本颜色
QColor getTextColor() const;
void setTextColor(const QColor &textColor);
//获取和设置报警颜色
QColor getAlarmColor() const;
void setAlarmColor(const QColor &alarmColor);
//获取和设置正常颜色
QColor getNormalColor() const;
void setNormalColor(const QColor &normalColor);
//获取和设置外边框渐变颜色
QColor getBorderOutColorStart() const;
void setBorderOutColorStart(const QColor &borderOutColorStart);
QColor getBorderOutColorEnd() const;
void setBorderOutColorEnd(const QColor &borderOutColorEnd);
//获取和设置里边框渐变颜色
QColor getBorderInColorStart() const;
void setBorderInColorStart(const QColor &borderInColorStart);
QColor getBorderInColorEnd() const;
void setBorderInColorEnd(const QColor &borderInColorEnd);
//获取和设置背景色
QColor getBgColor() const;
void setBgColor(const QColor &bgColor);
//获取和设置是否可移动
bool getCanMove() const;
void setCanMove(bool canMove);
//获取和设置是否显示矩形
bool getShowRect() const;
void setShowRect(bool showRect);
//获取和设置是否显示遮罩层
bool getShowOverlay() const;
void setShowOverlay(bool showOverlay);
//获取和设置遮罩层颜色
QColor getOverlayColor() const;
void setOverlayColor(const QColor &overlayColor);
public Q_SLOTS:
//设置为绿色
void setGreen();
//设置为红色
void setRed();
//设置为黄色
void setYellow();
//设置为黑色
void setBlack();
//设置为灰色
void setGray();
//设置为蓝色
void setBlue();
//设置为淡蓝色
void setLightBlue();
//设置为淡红色
void setLightRed();
//设置为淡绿色
void setLightGreen();
//设置报警闪烁
void startAlarm();
void stopAlarm();
void alarm();
Q_SIGNALS:
//单击信号
void clicked();
};
#endif // LIGHTBUTTON_H
2.cpp
#pragma execution_character_set("utf-8")
#include "lightbutton.h"
#include "qpainter.h"
#include "qpainterpath.h"
#include "qevent.h"
#include "qtimer.h"
LightButton::LightButton(QWidget *parent) : QWidget(parent)
{
text = "";
textColor = QColor(255, 255, 255);
alarmColor = QColor(255, 107, 107);
normalColor = QColor(10, 10, 10);
borderOutColorStart = QColor(255, 255, 255);
borderOutColorEnd = QColor(166, 166, 166);
borderInColorStart = QColor(166, 166, 166);
borderInColorEnd = QColor(255, 255, 255);
bgColor = QColor(100, 184, 255);
showRect = false;
showOverlay = true;
overlayColor = QColor(255, 255, 255);
canMove = false;
pressed = false;
this->installEventFilter(this);
isAlarm = false;
timerAlarm = new QTimer(this);
connect(timerAlarm, SIGNAL(timeout()), this, SLOT(alarm()));
timerAlarm->setInterval(500);
}
bool LightButton::eventFilter(QObject *watched, QEvent *event)
{
int type = event->type();
QMouseEvent *mouseEvent = (QMouseEvent *)event;
if (type == QEvent::MouseButtonPress) {
if (this->rect().contains(mouseEvent->pos()) && (mouseEvent->button() == Qt::LeftButton)) {
lastPoint = mouseEvent->pos();
pressed = true;
}
} else if (type == QEvent::MouseMove && pressed) {
if (canMove) {
int dx = mouseEvent->pos().x() - lastPoint.x();
int dy = mouseEvent->pos().y() - lastPoint.y();
this->move(this->x() + dx, this->y() + dy);
}
} else if (type == QEvent::MouseButtonRelease && pressed) {
pressed = false;
Q_EMIT clicked();
}
return QWidget::eventFilter(watched, event);
}
void LightButton::paintEvent(QPaintEvent *)
{
int width = this->width();
int height = this->height();
int side = qMin(width, height);
//绘制准备工作,启用反锯齿,平移坐标轴中心,等比例缩放
QPainter painter(this);
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing);
if (showRect) {
//绘制矩形区域
painter.setPen(Qt::NoPen);
painter.setBrush(bgColor);
painter.drawRoundedRect(this->rect(), 5, 5);
//绘制文字
if (!text.isEmpty()) {
QFont font;
font.setPixelSize(side - 20);
painter.setFont(font);
painter.setPen(textColor);
painter.drawText(this->rect(), Qt::AlignCenter, text);
}
} else {
painter.translate(width / 2, height / 2);
painter.scale(side / 200.0, side / 200.0);
//绘制外边框
drawBorderOut(&painter);
//绘制内边框
drawBorderIn(&painter);
//绘制内部指示颜色
drawBg(&painter);
//绘制居中文字
drawText(&painter);
//绘制遮罩层
drawOverlay(&painter);
}
}
void LightButton::drawBorderOut(QPainter *painter)
{
int radius = 99;
painter->save();
painter->setPen(Qt::NoPen);
QLinearGradient borderGradient(0, -radius, 0, radius);
borderGradient.setColorAt(0, borderOutColorStart);
borderGradient.setColorAt(1, borderOutColorEnd);
painter->setBrush(borderGradient);
painter->drawEllipse(-radius, -radius, radius * 2, radius * 2);
painter->restore();
}
void LightButton::drawBorderIn(QPainter *painter)
{
int radius = 90;
painter->save();
painter->setPen(Qt::NoPen);
QLinearGradient borderGradient(0, -radius, 0, radius);
borderGradient.setColorAt(0, borderInColorStart);
borderGradient.setColorAt(1, borderInColorEnd);
painter->setBrush(borderGradient);
painter->drawEllipse(-radius, -radius, radius * 2, radius * 2);
painter->restore();
}
void LightButton::drawBg(QPainter *painter)
{
int radius = 80;
painter->save();
painter->setPen(Qt::NoPen);
painter->setBrush(bgColor);
painter->drawEllipse(-radius, -radius, radius * 2, radius * 2);
painter->restore();
}
void LightButton::drawText(QPainter *painter)
{
if (text.isEmpty()) {
return;
}
int radius = 100;
painter->save();
QFont font;
font.setPixelSize(85);
painter->setFont(font);
painter->setPen(textColor);
QRect rect(-radius, -radius, radius * 2, radius * 2);
painter->drawText(rect, Qt::AlignCenter, text);
painter->restore();
}
void LightButton::drawOverlay(QPainter *painter)
{
if (!showOverlay) {
return;
}
int radius = 80;
painter->save();
painter->setPen(Qt::NoPen);
QPainterPath smallCircle;
QPainterPath bigCircle;
radius -= 1;
smallCircle.addEllipse(-radius, -radius, radius * 2, radius * 2);
radius *= 2;
bigCircle.addEllipse(-radius, -radius + 140, radius * 2, radius * 2);
//高光的形状为小圆扣掉大圆的部分
QPainterPath highlight = smallCircle - bigCircle;
QLinearGradient linearGradient(0, -radius / 2, 0, 0);
overlayColor.setAlpha(100);
linearGradient.setColorAt(0.0, overlayColor);
overlayColor.setAlpha(30);
linearGradient.setColorAt(1.0, overlayColor);
painter->setBrush(linearGradient);
painter->rotate(-20);
painter->drawPath(highlight);
painter->restore();
}
QSize LightButton::sizeHint() const
{
return QSize(100, 100);
}
QSize LightButton::minimumSizeHint() const
{
return QSize(10, 10);
}
QString LightButton::getText() const
{
return this->text;
}
void LightButton::setText(const QString &text)
{
if (this->text != text) {
this->text = text;
this->update();
}
}
QColor LightButton::getTextColor() const
{
return this->textColor;
}
void LightButton::setTextColor(const QColor &textColor)
{
if (this->textColor != textColor) {
this->textColor = textColor;
this->update();
}
}
QColor LightButton::getAlarmColor() const
{
return this->alarmColor;
}
void LightButton::setAlarmColor(const QColor &alarmColor)
{
if (this->alarmColor != alarmColor) {
this->alarmColor = alarmColor;
this->update();
}
}
QColor LightButton::getNormalColor() const
{
return this->normalColor;
}
void LightButton::setNormalColor(const QColor &normalColor)
{
if (this->normalColor != normalColor) {
this->normalColor = normalColor;
this->update();
}
}
QColor LightButton::getBorderOutColorStart() const
{
return this->borderOutColorStart;
}
void LightButton::setBorderOutColorStart(const QColor &borderOutColorStart)
{
if (this->borderOutColorStart != borderOutColorStart) {
this->borderOutColorStart = borderOutColorStart;
this->update();
}
}
QColor LightButton::getBorderOutColorEnd() const
{
return this->borderOutColorEnd;
}
void LightButton::setBorderOutColorEnd(const QColor &borderOutColorEnd)
{
if (this->borderOutColorEnd != borderOutColorEnd) {
this->borderOutColorEnd = borderOutColorEnd;
this->update();
}
}
QColor LightButton::getBorderInColorStart() const
{
return this->borderInColorStart;
}
void LightButton::setBorderInColorStart(const QColor &borderInColorStart)
{
if (this->borderInColorStart != borderInColorStart) {
this->borderInColorStart = borderInColorStart;
this->update();
}
}
QColor LightButton::getBorderInColorEnd() const
{
return this->borderInColorEnd;
}
void LightButton::setBorderInColorEnd(const QColor &borderInColorEnd)
{
if (this->borderInColorEnd != borderInColorEnd) {
this->borderInColorEnd = borderInColorEnd;
this->update();
}
}
QColor LightButton::getBgColor() const
{
return this->bgColor;
}
void LightButton::setBgColor(const QColor &bgColor)
{
if (this->bgColor != bgColor) {
this->bgColor = bgColor;
this->update();
}
}
bool LightButton::getCanMove() const
{
return this->canMove;
}
void LightButton::setCanMove(bool canMove)
{
if (this->canMove != canMove) {
this->canMove = canMove;
this->update();
}
}
bool LightButton::getShowRect() const
{
return this->showRect;
}
void LightButton::setShowRect(bool showRect)
{
if (this->showRect != showRect) {
this->showRect = showRect;
this->update();
}
}
bool LightButton::getShowOverlay() const
{
return this->showOverlay;
}
void LightButton::setShowOverlay(bool showOverlay)
{
if (this->showOverlay != showOverlay) {
this->showOverlay = showOverlay;
this->update();
}
}
QColor LightButton::getOverlayColor() const
{
return this->overlayColor;
}
void LightButton::setOverlayColor(const QColor &overlayColor)
{
if (this->overlayColor != overlayColor) {
this->overlayColor = overlayColor;
this->update();
}
}
void LightButton::setGreen()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(0, 166, 0));
}
void LightButton::setRed()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(255, 0, 0));
}
void LightButton::setYellow()
{
textColor = QColor(25, 50, 7);
setBgColor(QColor(238, 238, 0));
}
void LightButton::setBlack()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(10, 10, 10));
}
void LightButton::setGray()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(129, 129, 129));
}
void LightButton::setBlue()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(0, 0, 166));
}
void LightButton::setLightBlue()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(100, 184, 255));
}
void LightButton::setLightRed()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(255, 107, 107));
}
void LightButton::setLightGreen()
{
textColor = QColor(255, 255, 255);
setBgColor(QColor(24, 189, 155));
}
void LightButton::startAlarm()
{
if (!timerAlarm->isActive()) {
timerAlarm->start();
}
}
void LightButton::stopAlarm()
{
if (timerAlarm->isActive()) {
timerAlarm->stop();
}
}
void LightButton::alarm()
{
if (isAlarm) {
textColor = QColor(255, 255, 255);
bgColor = normalColor;
} else {
textColor = QColor(255, 255, 255);
bgColor = alarmColor;
}
this->update();
isAlarm = !isAlarm;
}