整体流程:
1.添加AO效果
2.Mode 选择 Multi-scale Volumetric Occlusion
3.保证Project Settings - Player - Other Settings - Rendering - Graphic API 内包含 Vulkan
原因:
1.Post Processing文档:https://docs.unity3d.com/Packages/com.unity.postprocessing@3.2/manual/Ambient-Occlusion.html
2.Compute Shader Support
https://docs.unity3d.com/Manual/class-ComputeShader.html