排序算法是编程的基础。
常见的四种排序算法是:简单选择排序、冒泡排序、插入排序和快速排序。其中的快速排序的优势明显,一般使用递归方式实现,但遇到数据量大的情况则无法适用。实际工程中一般使用“非递归”方式实现。本文搜集发布四种算法的源代码及非递归快速排序的代码。
冒泡排序(Bubble Sort)算法
思路:从左到右,将相邻的进行比较,若前面数值大于后面数值,则交换,否则不交换。
代码改编自:C#实现常见排序算法_菜园赤子的博客-CSDN博客_c#排序算法
代码:
using System;
using System.Text;
using System.Collections.Generic;
using System.Windows.Forms;
namespace WindowsFormsApp6
{
public partial class Form1 : Form
{
Random rnd = new Random((int)DateTime.Now.Ticks);
List<string> slides = new List<string>();
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
this.Text = "C#,四种常见排序算法的可视化编程——北京联高软件开发有限公司";
button1.Text = "选择排序"; button1.Cursor = Cursors.Hand;
button2.Text = "冒泡排序"; button2.Cursor = Cursors.Hand;
button3.Text = "插入排序"; button3.Cursor = Cursors.Hand;
button4.Text = "快速(递归)"; button4.Cursor = Cursors.Hand;
button5.Text = "快速(非递归)"; button5.Cursor = Cursors.Hand;
panel1.Dock = DockStyle.Top;
panel2.Dock = DockStyle.Fill;
webBrowser1.Navigate("http://www.315soft.com");
}
private int[] RandArray()
{
int n = 20;
int[] dataArray = new int[n];
for (int i = 0; i < n; i++)
{
dataArray[i] = rnd.Next(20, 100);
}
return dataArray;
}
private void button2_Click(object sender, EventArgs e)
{
slides.Clear();
BubbleSort(RandArray());
loop = 0;
timer1.Interval = 100;
timer1.Enabled = true;
}
/// <summary>
/// 冒泡排序
/// 改编自:https://blog.csdn.net/qq_36238093/article/details/97051032
/// </summary>
/// <param name="dataArray"></param>
public void BubbleSort(ref int[] dataArray)
{
for (int i = 0; i < dataArray.Length; i++)
{
bool flag = true;
for (int j = 0; j < dataArray.Length - i - 1; j++)
{
if (dataArray[j] > dataArray[j + 1])
{
int temp = dataArray[j];
dataArray[j] = dataArray[j + 1];
dataArray[j + 1] = temp;
flag = false;
slides.Add(Slide(button2.Text, dataArray, i, j));
}
}
if (flag)
{
break;
}
}
}
private string Slide(string title, int[] dataArray, int a, int b)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 Transitional//EN\" \"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd\">");
sb.AppendLine("<html xmlns=\"http://www.w3.org/1999/xhtml\" >");
sb.AppendLine("<head>");
sb.AppendLine("<style>");
sb.AppendLine("td { vertical-align:bottom;text-align:center;font-size:12px; } ");
sb.AppendLine(".bar { width:" + (int)((webBrowser1.Width - dataArray.Length * 11) / dataArray.Length) + "px;font-size:12px;border:solid 1px #FF6701;background-color:#F08080;text-align:center;border-radius:3px; }");
sb.AppendLine("</style>");
sb.AppendLine("</head>");
sb.AppendLine("<body>");
sb.AppendLine("<table width='100%' style='border-bottom:solid 1px #E9E9E0;'>");
sb.AppendLine("<tr>");
sb.AppendLine("<td>方法:" + title + "</td>");
sb.AppendLine("<td>数据:" + dataArray.Length + "</td>");
sb.AppendLine("<td>步骤:[0]</td>");
sb.AppendLine("</tr>");
sb.AppendLine("</table>");
sb.AppendLine("<br>");
sb.AppendLine("<table width='100%' style='border-bottom:solid 15px #E9E9E0;'>");
sb.AppendLine("<tr>");
for (int i = 0; i < dataArray.Length; i++)
{
if (i == a || i == b)
{
sb.AppendLine("<td>" + dataArray[i] + "<div class='bar' style='height:" + dataArray[i]*3 + "px;background-color:#993333;'></div></td>");
}
else
{
sb.AppendLine("<td>" + dataArray[i] + "<div class='bar' style='height:" + dataArray[i]*3 + "px;'></div></td>");
}
}
sb.AppendLine("</tr>");
sb.AppendLine("</table>");
sb.AppendLine("</body>");
sb.AppendLine("</html>");
return sb.ToString();
}
int loop = 0;
private void timer1_Tick(object sender, EventArgs e)
{
if (loop < slides.Count + (3000 / timer1.Interval))
{
if (loop < slides.Count)
{
webBrowser1.DocumentText = slides[loop].Replace("[0]", loop + " / " + slides.Count);
loop++;
return;
}
loop++;
return;
}
loop = 0;
}
}
}